Hmmm...
That's unstable design and ~ideally~ should be corrected in the next patch. It sounds like it's one of those things that just never happened to them.
Puzzle Bugged at Entrance to Tomb of Guardian
Re: Puzzle Bugged at Entrance to Tomb of Guardian
I can't reproduce the bug here. I've tried putting items on and off the plate by clicking rapidly, as well as combining moving with picking up an item. If someone could post more detailed step-by-step instructions, I could take a closer look at the issue 

Steven Seagal of gaming industry
- Dr.Disaster
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Re: Puzzle Bugged at Entrance to Tomb of Guardian
You don't need to click a lot (4 to 6 clicks are enough to do it) but you need to click fast and i mean: really fast!
place -> pick up -> place - pick up -> place -> pick up
When done fast enough the teleporter stays on while the pressure plate is not pressed. Do it again and all is back to normal.
place -> pick up -> place - pick up -> place -> pick up
When done fast enough the teleporter stays on while the pressure plate is not pressed. Do it again and all is back to normal.
Re: Puzzle Bugged at Entrance to Tomb of Guardian
Thanks, I got it to reproduce! Seems like I just wasn't quick enough in my first tries. 
The bug will be patched in the next released version (for the curious: I replaced the timer with delayedCalls).

The bug will be patched in the next released version (for the curious: I replaced the timer with delayedCalls).
Steven Seagal of gaming industry
Re: Puzzle Bugged at Entrance to Tomb of Guardian
There is another bugged entrance to patch (if it's not been done already). It's a super simple fix. Tomb_pressure_plate_26 in the pyramid is set to trigger by items, but this can lock you out of the room with no reentry; [unless this is intentional].antti wrote:Thanks, I got it to reproduce! Seems like I just wasn't quick enough in my first tries.
The bug will be patched in the next released version (for the curious: I replaced the timer with delayedCalls).
https://www.dropbox.com/s/82jfpm7sg9gy5 ... b.avi?dl=0
*This is what happened to me on my first play though the map.