
Have you at least played and beaten Morrowind? If not, you really are missing out on some awesome RPG experiences. To put it better: Morrowind is to RPG's as Monty Python is to comedic parodies.
Context man, context.Anurias wrote:You do make for a convincing black knight Isaac.
Talk down about them?Azel wrote:Love the Monty Python reference, Isaac. That's an era that few still appreciate. You get points for that for sure, but you also confirmed your age which is why I think you talk down about Bethesda games so much.
You assume a hell of a lot, and I guess you convince your self of your assumptions about other people's motives. No game is trash for being new ~absurd; but not everything new isn't trash or inherently better for being new... Just look at Coca~Cola... are you old enough to remember the days before "New Coke"?I am old enough to remember and love Monty Python, but not so old as to think all these "new games" are 'fast food garbage." Did you see last nights South Park? We gotta avoid being a "Grampa"![]()
I own every Elderscrolls game save RedGuard (unless I don't know of it). The developers responsible for Morrowind are not the Bethesda we have today. Alas, I've not managed to stay interested in any of them for more that a couple of hours. The one I played the most was Oblivion while awaiting FO3.Have you at least played and beaten Morrowind? If not, you really are missing out on some awesome RPG experiences. To put it better: Morrowind is to RPG's as Monty Python is to comedic parodies.
Was pretty obvious to me... you declared victory, but then you decided to call it a draw and in the same breath parallel a scene from a movie where the guy that called the draw realized that he had lost, but couldn't admit it because he was already so invested that he couldn't afford to lose... You want to be seen as the victor, but came off as the guy that claims to be invincible even though all his limbs are being chopped off.Isaac wrote:Context man, context.
The quote was "Alright we'll call it a draw" ~after announcing "Victory is mine"; it should be obvious no?
You actually believe GOTY awards? You believe this when there is profit incentive? You believe this in spite of 'gamergate'? Seriously?Azel wrote:You describe an entirely different experience than I had with Bethesda titles - as well as the experience of others who deemed their titles worthy of Awards. I mean, I get the concept of the Mc Donald's comparison, but when is the last time Mc Donald's won a "burger of the year" award? The comparison is a good jest, but the moment real thought engages the comparison falls apart.
What are you talking about exactly? What grievances? TES is not a failed game ~it's designed that way, but it's [purposely] a poor RPG... The premise behind it is to support a fantasy world simulation in 3D ~that's not an RPG.What you describe is not a majority opinion, nor does it represent the opinion of some elite few masters of all things RPG. It's just how you feel for your own reasons. And as another poster pointed out, when we take your grievances and pair them up against the Grimrock games, it doesn't really make sense as to how you would prefer Grimrock over Elder Scrolls; based solely on your grievances.
They are.I feel they are entirely different animals, Grimrock vs Elder Scrolls.
You read it literally. There was no draw, it's both a quote reference from the clip, and to the spite of the quoted post; and the behavior that the Black Knight exhibits. Did you believe that "Awlriight" was accidental misspelling?Anurias wrote:Was pretty obvious to me... you declared victory, but then you decided to call it a draw and in the same breath parallel a scene from a movie where the guy that called the draw realized that he had lost, but couldn't admit it because he was already so invested that he couldn't afford to lose... You want to be seen as the victor, but came off as the guy that claims to be invincible even though all his limbs are being chopped off.Isaac wrote:Context man, context.
The quote was "Alright we'll call it a draw" ~after announcing "Victory is mine"; it should be obvious no?
Isaac wrote:You actually believe GOTY awards? You believe this when there is profit incentive? You believe this in spite of 'gamergate'? Seriously?
Your grievance is that it's a poor RPG. No actual proof, just something you keep saying like a parrot.Isaac wrote:What are you talking about exactly? What grievances? TES is not a failed game ~it's designed that way, but it's [purposely] a poor RPG
There's another of your personal and imagined grievances. Also, Grimrock is a dungeon crawler simulation in 3D - that's not an RPG. An RPG can very well take place in a fantasy world simulation (whether 2D or 3D). That's actually a requirement these days, like MMORPGS (MMO - fantasy world simulation, combined with RPG). You may not believe in modern day RPG's, but then again you just replaced the word "RPG" with "fantasy world simulation" and convinced yourself a contradiction existsIsaac wrote:The premise behind it is to support a fantasy world simulation in 3D ~that's not an RPG.
You mean you somehow manage to go INSIDE your computer to literally be in the game, like physically?Isaac wrote:it's equivalent to a themepark experience ~West-World as a 3D game ~That's the player in the park in the park personally, not roleplaying.
Grimrock is a theme park experience too (a dungeon crawler theme park), and the audience craves more as seen via Mods.Isaac wrote:Bethesda's games are theme park experiences because that's what their audience craves...
In Grimrock there are multiple character limitations, especially in the leveling system. Not to mention that in Grimrock you can't even "see" your characters!Isaac wrote:You impose a limited character on them (even one they shape themselves), and you've crossed the line with them.
Same holds true for Grimrock. Some of the character classes aren't even worth playing due to bad implementations, like the Knight and Wizard classes. Bonuses like Energy gains are almost a joke in Grimrock; and at least half the skill tree is irrelevant.Isaac wrote:Hence ~all of the character options in TES are implemented as minor bonuses...
Just like using Invisibility and Force Field in Grimrock, and even the Rage Spell for making things as easy as possible. It's entirely possible to do a single character run with all "hard" options yet still beat the game with ease - using simple tactics like kiting and hiding. Taking this approach, the game loses what little RPG aspect it has and becomes more about individual player theme park tactics.Isaac wrote:Skill in those games does not mean competence or enablement, it means 'easier'.
In Grimrock a magic user can master all Elements, even opposing elements.Isaac wrote:In Oblivion your character can be master of all guilds ~even opposing guilds.
The same would be said about Grimrock, for the same reasoning. Even the introduction of "food" in Grimrock is caused by not being able to say "No" to player requests.Isaac wrote:This is player catering over plausibility; this is because their games are loathe to say "No" and risk ire.
And the Console in Grimrock lets you spec in absolutely every skill in the game with one simple command. That's even worse since at that point even the simulation has been sacrificed at the expense of all else.Isaac wrote:The point of the product is to continue the simulation at the expense of all else... This is why there are options to completely respec committed character choices ~while keeping the accomplishments they achieved with different stats and abilities.
Well based on your reasoning the exact same can be said about Grimrock, although it's much worse since the simulation is limited to a dungeon crawler. Lets not forget that you can't even see your characters, so fans couldn't "cosplay" with Grimrock if they wanted! Bethesda titles are much more immersive, and implement far more core RPG elements, which allows for full cosplay. Oh but I'm talking about real world cosplay, you were talking about "digital cosplay." There's another term for that, RPG.Isaac wrote:These games are not about roleplaying, they are digital cosplay. That in itself is not bad, but call it what it is.
Prove any of it ~please, by all means prove a word of it.Azel wrote:...