
And especially now that she is even in the opening post. ^^
Is it confirmed ?Lex wrote:I think all characters are later getting 4 skill points per level.
Son, I'm dissapoint.stage wrote:yes, all races get 4 points on level up, only the starting points differ.
No minotaur?Nwardezir wrote:Son, I'm dissapoint.stage wrote:yes, all races get 4 points on level up, only the starting points differ.![]()
Well, I think I'm gonna restart from scratch and replace 3 of my Humans with a Lizard Rogue and two Insect Mages.
(and hello my mate Stage, thanks for your reply)
Doktor Teufel wrote:On the topic of Dexterity not affecting ranged weapon accuracy or damage:
The main issue I have with this method of handling ranged attacks is that traditional "archer" concepts don't really jibe with it. Unless I'm missing something, Dexterity has no affect whatsoever on ranged attacks; only Strength does, by way of increasing ranged damage. Several of my Steam friends who like to min-max created Minotaur archers, for fairly obvious reasons — 100% accuracy, high damage, skulls to increase the damage further, and still plenty survivable.
In my opinion, it would be much better and more balanced if Dexterity, not Strength, increased ranged damage. If there weren't 100% accuracy it would be a different story, but as it is it just feels wrong.
Hard to explain why it would also work for a crossbow, thendarkyoung wrote:Wrong from tradition may haps, but you have to agree on the fact that it's strength that determines how far back you can draw the bow string and arrow (and therefor harder impact) Not dexterity.