[Mod] Crashed
[Mod] Crashed
Hey guys, I just posted the beta version of my adventure to nexus.
Please give it a try and let me know what you think.
http://www.nexusmods.com/legendofgrimrock2/mods/17/?
Nothing groundbreaking, but I put alot of effort into it, should be pretty long (10+ hours). Very open world, if you encounter something too hard, try looking elsewhere to become stronger.
Please give it a try and let me know what you think.
http://www.nexusmods.com/legendofgrimrock2/mods/17/?
Nothing groundbreaking, but I put alot of effort into it, should be pretty long (10+ hours). Very open world, if you encounter something too hard, try looking elsewhere to become stronger.
Last edited by Curak on Sat Dec 20, 2014 3:34 pm, edited 2 times in total.
Re: [Mod] Crashed
10+ hours ? That sounds promising, will try that
hope it is full playable version 


Re: [Mod] Crashed
Yep, fully playable. I named it as a beta just in case there was a game breaking bug I somehow missed during testing.
Re: [Mod] Crashed
Downloaded for playing sometime. Is your mod under Steam workshop too? I miss the autoupdate feature.
Intel i7 5960X
Gigabye GA-X99-Gaming 5
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GeForce GTX 970 (Gigabyte)
Gigabye GA-X99-Gaming 5
8 GB DDR4 (2100)
GeForce GTX 970 (Gigabyte)
Re: [Mod] Crashed
- the altar in the crystal caverns with the mirror cuirass on it is floating in the middle of the air; its elevation is 1 too high
- the two tomb locks in the lower catacombs can't be opened
- there are two essences of air, I assume this is not intentional
- elgar's lock can't be opened either
- neither can the lock at 13, 7 in "Mine Lower Floor"
- there's an invisible wall in front of the temple in "Mine Lower Floor" that prevents you from entering, is this intended?
- I put the 3 champions' skulls in the alcoves in "Upper Catacombs" and nothing happened, no matter which order I put them in
- the two tomb locks in the lower catacombs can't be opened
- there are two essences of air, I assume this is not intentional
- elgar's lock can't be opened either
- neither can the lock at 13, 7 in "Mine Lower Floor"
- there's an invisible wall in front of the temple in "Mine Lower Floor" that prevents you from entering, is this intended?
- I put the 3 champions' skulls in the alcoves in "Upper Catacombs" and nothing happened, no matter which order I put them in
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Re: [Mod] Crashed
Oh no! I recognize those issues. It looks like in my anxiety over posting the wrong version I did just that.
I am terribly sorry. I will get the right beta version up later today.
EDIT: Got it up, sorry again.
I am terribly sorry. I will get the right beta version up later today.
EDIT: Got it up, sorry again.
Last edited by Curak on Fri Dec 19, 2014 3:46 am, edited 1 time in total.
Re: [Mod] Crashed
Curak wrote:Oh no! I recognize those issues. It looks like in my anxiety over posting the wrong version I did just that.
I am terribly sorry. I will get the right beta version up later today.
Please, put it up in Steam Workshop too....
Regards,
RMariano
RMariano
Re: [Mod] Crashed
RMariano wrote:
Please, put it up in Steam Workshop too....
Is there a way to upload to the steam workshop from outside sources? I'm playing the GoG version of GR2.
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Like Curak asked, I would like to know that too. I was trying to upload my mod somehow to steam workshop but I didn't succeed. (I own GOG version)
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Looks like theres a few issues with early zones and the simple save state of objects, working on it now.