Observe environment while resting

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minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Observe environment while resting

Post by minmay »

A trick that some modders might find useful: you can call GameMode.fadeIn() while the party is resting, and the black screen will fade away. The party continues resting. This allows you to observe the game while it runs at 5x speed.
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Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Observe environment while resting

Post by Azel »

... and this could be something that is only possible when at least 1 party member is a Wizard class. You know, since only Wizards sleep with their eyes open
:mrgreen:
minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Re: Observe environment while resting

Post by minmay »

Um, if it's not obvious, this is not really useful for purposes other than debugging.
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Azel
Posts: 808
Joined: Thu Nov 06, 2014 10:40 pm

Re: Observe environment while resting

Post by Azel »

oooh, not obvious for me (possible low IQ day). Although, I do have some ideas on how this could be useful. I need to run some tests first before I say anything else foolish :shock:
bongobeat
Posts: 1076
Joined: Thu May 16, 2013 5:58 pm
Location: France

Re: Observe environment while resting

Post by bongobeat »

this is a funny thing.

I just see that effect while trying a script and pressing the rest button :lol:
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