Hi,
does anyone knows if possible to import/export a save position and/or a party from a custom dungeon to another?
Has anyone tryed this function with custom dungeons?
It may be a good solution for those really big dungeons that exceed 100 Mb limit.
Ty
import/export save position and party
import/export save position and party
Last edited by Granamir on Sun Mar 15, 2015 7:14 pm, edited 1 time in total.
Re: iport/export save position and party
AFAIK not possible by default
What you can do is writing a script. Should be possible. But will be a huge task...
What you can do is writing a script. Should be possible. But will be a huge task...
Re: iport/export save position and party
Than not for me ^-^
Thank you
Thank you
Re: import/export save position and party
I have seen threads where people are creating new Skills (like trap detection):
http://grimrock.net/forum/viewtopic.php ... 46&p=88551
You could probably take a sort of "hack" approach, where you store Coordinates as a Skill somehow; create a new Cartography skill and store the Map level in there. Not sure how this would work exactly but it's a fun out-of-box approach, as it's one of the few Saved Data values that carries over from game-to-game.
http://grimrock.net/forum/viewtopic.php ... 46&p=88551
You could probably take a sort of "hack" approach, where you store Coordinates as a Skill somehow; create a new Cartography skill and store the Map level in there. Not sure how this would work exactly but it's a fun out-of-box approach, as it's one of the few Saved Data values that carries over from game-to-game.
Re: import/export save position and party
Ty
but i'm not an expert programmer so starting something like that is beyond my actual skill level. but i take a look around on this forum if someone does something like that.
but i'm not an expert programmer so starting something like that is beyond my actual skill level. but i take a look around on this forum if someone does something like that.