[ORRR3] One Room Round Robin 3 - Pre-Discussion!

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JohnWordsworth
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by JohnWordsworth »

There is currently a sewer under the two town tiles. I am considering replacing this by making the floors underneath the "Eastern Area" an abandoned mine instead to add variation to the tile sets for the 3 dungeons...
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Isaac
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by Isaac »

JohnWordsworth wrote:5. Werewolf race?
Werewolf condition == like Bear form, but ~different.
Werewolf trait == afflicted by the condition during certain times; like when on outdoor maps in the light of the full moon.

*Do you recall my Ectoplasm secret in the ORRR2?
minmay
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by minmay »

Have you already done a working conversion of Grimrock 1's sx_town or does that still need to be done?
I'd consider using sx_urban_town from the winter tileset instead, it's a bit more attractive than even the original version of sx_town imo and wouldn't require all the work of remaking for Grimrock 2. Frees up a lot of space in the <100mb version as well.
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JohnWordsworth
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by JohnWordsworth »

I'm using "sx_urban_town" and it comes in at a very nice 2.7Mb uncompressed :). I don't know how much we are going to want to reserve for "core assets" (possibly around 15Mb) but it would be nice to also have some of the furnishings from LOG1 in our mod (beds and wardrobes etc) to make up the town. I think Phitt made those. As they are static objects, they should be trivial to upgrade to LOG2 (assuming Phitt doesn't mind).
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
minmay
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by minmay »

Great! I also have a conversion of Germanny's Dungeon Master Resource on the way if you want to use those beds, tables, and ivy.
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JohnWordsworth
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by JohnWordsworth »

Oh sweet! With the castle and a bunch of abandoned houses, tables and beds and ivy will be great for making places look different :).
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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Dhomochevsky
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by Dhomochevsky »

Hi John, thx for your fast answer. If i can do that (2 under, 1 out) it's ok for me. About sizes 9x9 for underground and 11x11 or 12x12 for outside it's ok but dont' worry about that, you are doing "the big job" tell me what sizes you need to work without problems and i do. This is my first time on RRR project, i'm a newbie :lol: :lol:
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JohnWordsworth
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Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!

Post by JohnWordsworth »

Hey Dhomochevsky! You can now reserve a room on the signup thread. I would recommend room 6,7 or 8 in the "Eastern outskirts of the town".
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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