3 Starting Traits Instead Of 2?

Ask for help about creating mods and scripts for Grimrock 2 or share your tips, scripts, tools and assets with other modders here. Warning: forum contains spoilers!
Post Reply
User avatar
David Ward
Posts: 103
Joined: Wed Jan 07, 2015 11:44 pm
Location: Vancouver, BC, Canada

3 Starting Traits Instead Of 2?

Post by David Ward »

Is there a way to be able to choose 3 starting traits for characters instead of 2? There are only 2 slots showing at the beginning of party creation so maybe it's hard-coded that way, but if it's not, it would be cool to open that up a bit.
minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Re: 3 Starting Traits Instead Of 2?

Post by minmay »

nope, optionalTraits higher than 2 doesn't work
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
User avatar
David Ward
Posts: 103
Joined: Wed Jan 07, 2015 11:44 pm
Location: Vancouver, BC, Canada

Re: 3 Starting Traits Instead Of 2?

Post by David Ward »

k....
minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Re: 3 Starting Traits Instead Of 2?

Post by minmay »

Well, you can easily move party creation (or even just trait selection) inside your mod since almost all the GUI work is already done for you with GrimTK.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
User avatar
David Ward
Posts: 103
Joined: Wed Jan 07, 2015 11:44 pm
Location: Vancouver, BC, Canada

Re: 3 Starting Traits Instead Of 2?

Post by David Ward »

I'm not familiar with what you've mentioned there. How would that work?
minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Re: 3 Starting Traits Instead Of 2?

Post by minmay »

Sorry for the confusion. I meant allow players to create their party at the beginning of your mod, instead of before the mod starts; imitate the party creation screen, but add your extra trait slots or whatever. GrimTK can do almost all of the GUI elements for you.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
User avatar
David Ward
Posts: 103
Joined: Wed Jan 07, 2015 11:44 pm
Location: Vancouver, BC, Canada

Re: 3 Starting Traits Instead Of 2?

Post by David Ward »

iiiinteresting. This adds a whole new dimension. Thanks for the link. I have much to consider!
Post Reply