Code: Select all
party.party:addConnector("onMove", self.go.id, "foodCounter")
function foodCounter()
local values = {}
for x = 1,4 do
values[x] = tostring(party.party:getChampion(x):getFood())
end
hudPrint(values[2].." | "..values[2].." | "..values[3].." | "..values[4])
end**Actually... I'm not exactly clear on why they should receive damage... They should all be able to go for days (perhaps weeks) without food without dieing from it.