Re: [TownTileset] from LoG1 Release
Posted: Thu Jul 09, 2015 8:17 pm
At the moment it is even more unfinished than the other version. The normal maps haven't even been converted. Almost all objects that need occluders are missing them, almost everything that isn't just a wall (doors, surfaces, particles, etc) is unimplemented, no ItemConstrainBoxes, and so on. But I assume the author intends to finish it in the future.