Re: What was your favorite moment in the game?
Posted: Wed Apr 18, 2012 10:37 am
There is no lack of equipement for rogue. There is plenty of. No problem to create and equip a team of four rogues.
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Yeah that one, I found it the best moment b/c I thought I bet there is one there as soon as the game loaded there was, so it was good from the point of view that if the devs did that then it gave the instant feel that all the puzzles would be pretty well done.Saice wrote:Your first or the first.Spathi wrote:Finding the first hidden room.
because you might be shocked to find the first hidden room is fairly early in the game.
I know, but for it to be more effective with 4 rather than 3+fighter it is lacking. I was not complaining about rogue equipment by the way, I was really complaining about the uselessness of the two other classes in comparison to rogue.Crashone wrote:There is no lack of equipement for rogue. There is plenty of. No problem to create and equip a team of four rogues.
Invisibility!!! Thats why I think having at least one mage is always better than 4 or 3 rogues.Sabatasso wrote:I know, but for it to be more effective with 4 rather than 3+fighter it is lacking. I was not complaining about rogue equipment by the way, I was really complaining about the uselessness of the two other classes in comparison to rogue.Crashone wrote:There is no lack of equipement for rogue. There is plenty of. No problem to create and equip a team of four rogues.
quoted for truth.Sabatasso wrote:High-point: Starting out the game, and loving every second of it.
Low-point: Discovering how incredibly poor the class balance is in the game.*
*If it wasn't for lack of equipment, four rogues would be the best group set-up. Dex-Evasion in front, Assassin and Throwing at the back.
The only viable Mage spec is loads of spellcraft and low/mid in a single spell line, that way he won't run out of energy after five spells. His damage will still be exceeded by far by a Minotaur Throwing Rogue.