I am about to start work on a function for drawing custom Tooltips for Items
I know there are a bunch of components I would need to check and cater for:
SpoilerShow
AmmoItemComponent
BombItemComponent
CastSpellComponent
ContainerItemComponent
CraftPotionComponent
CrystalShardItemComponent
DiggingToolComponent
EquipmentItemComponent
FirearmAttackComponent
ItemActionComponent
ItemComponent
MeleeAttackComponent
RangedAttackComponent
ReloadFirearmComponent
RopeToolComponent
RunePanelComponent
ScriptComponent
ScriptControllerComponent
ScrollItemComponent
SpellScrollItemComponent
ThrowAttackComponent
TorchItemComponent
UsableItemComponent
BombItemComponent
CastSpellComponent
ContainerItemComponent
CraftPotionComponent
CrystalShardItemComponent
DiggingToolComponent
EquipmentItemComponent
FirearmAttackComponent
ItemActionComponent
ItemComponent
MeleeAttackComponent
RangedAttackComponent
ReloadFirearmComponent
RopeToolComponent
RunePanelComponent
ScriptComponent
ScriptControllerComponent
ScrollItemComponent
SpellScrollItemComponent
ThrowAttackComponent
TorchItemComponent
UsableItemComponent
Just wondering if anyone had tried to do the same - if so, any guidance or warnings??
I have the tooltip creation code all sorted -Im more just asking about the checking of components for item tooltips
Cheers!
Akroma