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Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 1:56 am
by Codpiece of Doom
WarBaby2 wrote:

You know this game was built together with US airforce flight instructores, do you?^^ I played it for over a year or so, back in the day... well, actually I really started playing after a month... never had to put so much time into a game again... ever.
I didnt know for sure, but I knew whoever developed the game obviously had a vast knowledge of fighter jets and flying in general, and it really shows in the game itself. I think I will go back to it and do some dogfighting after ive had my Grimrock fix 8-)

Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 12:47 pm
by Fnord
Mameluk wrote:
Fnord wrote: The most complex game I've ever tried to enjoy is Aurora. It is a game that makes Dwarf Fortress veterans cry because of its complexity...
Challenge accepted :twisted:
Good luck! (And see you next spring)
WarBaby2 wrote:Falcom 4.0... 'nuf said.
I've played (though not mastered) Falcon 4.0, and at least compared to that game, Aurora wins by a wide margin in terms of overcomplexity & fiddlyness.

Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 5:11 pm
by Bane
Début: Planet Simulation on the Amiga. Had no idea what to do and never returned to it.

Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 5:39 pm
by Ashtray
Nethack , took me 20 years on/off playing before my Valkyrie finally ascended to demigod-hood.

Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 6:44 pm
by Dandy
I find that there are a lot of games like this being sold these days. I think it's mainly because they are not planned properly, and are made up as they go along, basically just a bunch of patches.

Re: Most Complicated/Cumbersome Games You've Ever Played

Posted: Fri Apr 06, 2012 7:34 pm
by Mychaelh
Most cumbersome game I remember was Wizardry VI - 'Bane of the Cosmic Forge' on the Amiga 500. 11 floppy disks.
Problem was, that combat had to be fought to the end and could not just interrupted if a party member died. At later stages of the game with many enemies most fast way to reload a save was to make a reset, new boot of Amiga and then load of the program. (4 - 5 minutes each time, still faster then fight to the end).