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Re: WIP review: The Kalamar's Fate
Posted: Fri Sep 21, 2012 12:17 pm
by Daght
Level 4 done, with ending cinematics, monsters, traps and puzzles.
Now the versione is 1.0 beta. Suggestions and correction are welcome.
Have a nice time.
Re: WIP review: The Kalamar's Fate
Posted: Fri Sep 21, 2012 1:03 pm
by Darklord
How many levels do you plan for in total?
Daniel.
Re: WIP review: The Kalamar's Fate
Posted: Sat Sep 22, 2012 12:27 am
by Daght
Darklord wrote:How many levels do you plan for in total?
Daniel.
For this first version there's a 5 level.
Re: WIP review: The Kalamar's Fate
Posted: Sat Sep 22, 2012 3:40 pm
by Daght
The Dungeon is complete.
5 levels of dark and grotesque atmosphere, secrets, hard-fight and some puzzles.
This is my very first try, so be patient.
You can find it at:
http://steamcommunity.com/sharedfiles/f ... earchtext=
Re: WIP review: The Kalamar's Fate
Posted: Sat Oct 06, 2012 10:54 am
by axelius
Can you make a walktrough?I'm stuck in the library of knowledges since yesterday