opening model files

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Isaac
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Joined: Fri Mar 02, 2012 10:02 pm

Re: opening model files

Post by Isaac »

LordGarth wrote:2.6.3
2.63 inplements B-Mesh for polygons with more than 4 sides ;(before version 2.63 Blender could not handle them). This seems to break that Grimrock importer, but I do not know if it's just because the importer doesn't account for B-Mesh. Currently (last I checked) the Grimrock importer only works in Blender 2.62.
Last edited by Isaac on Thu Sep 20, 2012 11:50 pm, edited 1 time in total.
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LordGarth
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Location: Colorado USA

Re: opening model files

Post by LordGarth »

where is the python console

LG
Dungeon Master and DOOM will live forever.
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Isaac
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Joined: Fri Mar 02, 2012 10:02 pm

Re: opening model files

Post by Isaac »

http://wiki.blender.org/index.php/Doc:2 ... on/Console

** Last I checked [actually it has been a while], Blender 2.49b was more complete [functionally], and had a stable API, where as the Blender 2.5/6x was not and the API was subject to change.

If it works, I think a majority might prefer to use 2.63, but I don't usually use it for serious projects ~yet.
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