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Re: Ethereal Beings Pics

Posted: Wed Oct 10, 2012 11:30 pm
by LordGarth

Re: Ethereal Beings Pics

Posted: Wed Oct 10, 2012 11:57 pm
by SpiderFighter
LordGarth wrote:When you define the material set the blend mode to Additive. On the texture you can mess around with the transparency and anything black does not show up in game.

The spec and normal texture are totally empty just the grey and white square.

I will be putting up two ghost pics in a minute.

Frame rate seems to be okay

Thx,

LG
Nicely done!

Re: Ethereal Beings Pics

Posted: Thu Oct 11, 2012 3:34 pm
by Belblindd
Awesome work!
May I suggest a small fog FX at the "legs" or on the floor they're walking?
Might add a nice touch, but I'm not sure if it's working though...

Re: Ethereal Beings Pics

Posted: Thu Oct 11, 2012 4:30 pm
by LordGarth
I have thought of doing that. I have just not gotten to it. I could use the poison cloud texture and particle code and just recolor the could and change a little code in the partice system and assign it to their leg node.

We will see I will try it and put a pic up if it works.

Thx,

LG

Re: Ethereal Beings Pics

Posted: Thu Oct 11, 2012 5:56 pm
by Belblindd
Poison cloud work I guess.
I have made a good experience with the fog of "djoldgames" from here: viewtopic.php?p=34880#p34880
Actually it acts as light source, but with fog instead of light.