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Re: Musket weapon
Posted: Sun Nov 18, 2012 5:56 pm
by akroma222
Looks great man!!
A very cool invention indeed

Re: Musket weapon
Posted: Mon Nov 19, 2012 11:12 pm
by Merethif
Sweet, at least there is a weapon for a dedicated highwayman
BTW, how does it handle Strength damage bonus? Actually Strength damage bonus was somewhat unrealistic even with a crossbow, but it's even more awkward with musket. Maybe there's a way to implement Dexterity based damage bonus for a musket, or even all missile weapons? (it would make Dex bonus from Missile skill and robin-hood-themed gear more sensible).
Re: Musket weapon
Posted: Tue Nov 20, 2012 5:16 am
by akroma222
I totally agree Mere, missile/thrown/shot weapons should use a DEX bonus, not a STR bonus

Re: Musket weapon
Posted: Tue Nov 20, 2012 9:45 am
by crisman
I think that stuff is hardcoded, the musket itself it's just a normal 'missile weapon' so it's the game that gives bonuses to the damage and so on.
Anyway, for now I'm satisfied with the musket, I'll upload it really really soon!
I just need the models, but for now it's fine

Re: Musket weapon
Posted: Tue Nov 20, 2012 1:08 pm
by Neikun
Re: Musket weapon
Posted: Tue Nov 20, 2012 8:40 pm
by crisman
Ah thanks Neikun!! Those look really nice!

I think they are really good for my purpose!
Thanks again!