When I try to hit a dragon with a throwing weapon (arrows, quarrels, bullets), the game crashes!
Anybody elses??
EDIT: by the way, I tried them a bit, and overall they aren't bad, obvious blockers should be used for avoiding clipping inside walls. I really REALLY like the sounds, when they move, when they breath, they set up a really good atmosphere (jurassic park??)
Beside the crashes I have with projectile hit, I think it's a bit ridiculous if each time they get hit they spawn a magic projectile in front of them (try to lure a dragon into a poison cloud...), I think the counterattack should be random

Also, I don't think adding a paralyze malus for each attack the party receives it's a good idea. (The screen effects are fantastics, thought!)
Maybe you should add them just for dragons attacks!
Hope I can see some updates!
