Hi, while I go littlebit into manipulating the default 3d-objects of the game for my needs (like I promised) I also thought littlebit about the logic-side of the mod.
I really dont want change many things to the original game, because I love the way it plays (I think, the Mod should play 95% like the original game at last, this is very important for me, not to change to many things).
However two things I would change, if it is accecible by you (the player). Thisfor I wanna ask for your opinion.
One matter is that the original game supports creating food by a spell. Well this is to easy and not really challenging in my opinion. Since the Game already has an very nice outdoor-area wich in form of a Forest, I would prefer to give the player some hunting-places, with respawning creatures for dropping food. Since the Forest-Tile of Skuggasveinn looks really very nice, i think it would be a reason for the player from time to time to visit again the wonderful outdoor areas (instead of clearing and then having no reason to enter again the forests, unless for traviling between the several Dungeons)
The second matter is, that the original game has attached a village between the several outdoor areas. But the villages wasnt more than a junction of the ways and for selling and buying items.
I would make it so, that the player can exchange the dropped crap what the player dont needs (like the many shields and spears of the skelettons

) against food and maybe heal and energy potions at this places.
Take a look at the outdoor Area of AP2 which is 2x2 in size of a normal dungeonlevel (spoiler!):
AP2-Worldmap
This is the whole outdoor-area (Forest n River) of AP2.
And I think this would be really nice Hunting-Grounds of some sort, rather than only beeing a walkway to the dungeons.
And do you see this little huts in the mittle of the map (wich also are the border of the 4 outdoor areas of AP2) ?
This are the ingame-villages which acts like Stairs or Teleporters between the Areas (well and as shops in the original game).
I would make item-exchange places there(for food i.e)
How does this sound? Is it accesible for you as player? (instead of giving a spell for create food anywhere)
lg Wanderer