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Re: Need help for the GMT

Posted: Sun Jan 20, 2013 3:30 am
by Neikun
Then I'll get to work n.n

EDIT: Of course with scaling up, clipping occurs. This animation will clip with walls and ceilings lower than the Prison.

Image


D/L Link: https://www.dropbox.com/s/o7a2kivmbsd10 ... wyvern.rar

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 2:32 pm
by Pandafox
wooow!! thanks a lot Neikun ! ;)

I used it for my flydragon, you can see :

Image

But I don't understand something... I only change the animation files with yours and now my dragon don't trhow fireball as before...?
Only attack but no fireball, do you know why ?

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 3:41 pm
by hyteria
maybee you fireball depend on an animation, check that

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 4:39 pm
by Neikun
Looks nice. to get a fireball, you should be able to switch rangedAttack = "lightning_bolt",
for
rangedAttack = "fireball",

EDIT: Oh see what you mean.

I think an animation event is needed to be defined.
I'll look into it.

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 5:04 pm
by Neikun
https://www.dropbox.com/s/o7a2kivmbsd10 ... wyvern.rar

Now you should be able to do what I had said above. =D

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 5:20 pm
by Pandafox
yeah! it works ! thanks !

Maybe I could make a clean asset to share this flying dragon ? If someone want it

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 5:31 pm
by Neikun
I think people would like it.
I was thinking about making on fly with it's legs behind it instead of pointed at the ground.
Interested?


Playing with animations can yield funny results:
SpoilerShow
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Anyway, the idea is something like this:

Image

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 5:59 pm
by Pandafox
ahahah ! crazy dragon :D

I made a clean asset easy to install :
http://www.pandafox.fr/temp/chaoskey/flydragon.zip

Can you tell me if you think all is ok ?
If you have some idea to make it better before the "official" release ;)


Edit :
I see your last dragon, it is not bad but maybe the legs are a little too high....
Is it possible a little less high ?

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 6:04 pm
by Neikun
The whole thing needed to be brought down lol. How is it now?

EDIT: Testing the Fly Dragon.
I like it. -Did you speed up turn animations?-
That particle system on the wings, is that supposed to be blood or smoke? I recommend turning down the opacity.
If it's meant to be fire, we could do something really cool by merging the Uggardian's particle effect with it.
You may want to give it immunity to fire, as well.

Re: Need help for the GMT

Posted: Sun Jan 20, 2013 6:06 pm
by Pandafox
I feel the ass is too high ! :lol: