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Re: Paths of the Earth
Posted: Fri Mar 15, 2013 12:18 pm
by LocalFire
Yeah it was a bad call not testing that, will be more careful in future
Re: Paths of the Earth
Posted: Fri Mar 15, 2013 6:48 pm
by Jaberwoke
LocalFire wrote:Yeah it was a bad call not testing that, will be more careful in future
No worries. Downloading now. Looking forward to this.
Re: Paths of the Earth
Posted: Fri Mar 15, 2013 10:26 pm
by Jaberwoke
Only just started but this mod looks promising.
Re: Paths of the Earth
Posted: Sat Mar 16, 2013 6:09 am
by Ryeath_Greystalk
I just started this one tonight. Bizarre mix of wallsets, at least in the begining.
Stuck on level tw right now. Put the two gems in the alcobes that look like eyes on the map but door is still closed.
Will try again tomorrow.
Re: Paths of the Earth
Posted: Sat Mar 16, 2013 7:00 am
by LocalFire
Yeah you need to remove any items in those alcoves before putting in anything else
I was (and still am) a total noob when it comes to scripting, my scripts being overly complex thing connected to levers, buttons, timers and counters where I'm sure theres an easiers way.
My skills have improved since I first started back in mid january but not by much
despite it saying final version on nexus I will continue to tweak this mod to make for a better experience for players
Re: Paths of the Earth
Posted: Sat Mar 16, 2013 4:23 pm
by Jaberwoke
Can you help me here?
I'm on level 2 in the dragon room. I see the 3 levers and have read the note but the levers don't appear to do anything.
Re: Paths of the Earth
Posted: Sun Mar 17, 2013 12:50 am
by LocalFire
So yeah it depends on if there are an odd or even number of triggers in the corridor lined up with that lever
or if thats a bother to count
Re: Paths of the Earth
Posted: Sun Mar 17, 2013 1:30 am
by Jaberwoke
LocalFire wrote:So yeah it depends on if there are an odd or even number of triggers in the corridor lined up with that lever
or if thats a bother to count
Thanks. I'm on another level now (hidden library). I'll go back if it's important though. Can I still finish without it?
Great mod by the way.
Re: Paths of the Earth
Posted: Sun Mar 17, 2013 5:03 am
by lurker
Just finished it. I really appreciated the story and the details you put into it. It was a very enjoyable escape. Thank you.
Re: Paths of the Earth
Posted: Sun Mar 17, 2013 9:33 am
by LocalFire
Jaberwoke wrote:Thanks. I'm on another level now (hidden library). I'll go back if it's important though. Can I still finish without it?
Great mod by the way.
it just has a bracelet of Terin and some herbs,
it also has a spare ritual blade which can be used for a side quest like thing on lvl 5 but the one on lvl 1 is all you need
By the way hows everyone doing on secrets? namely the hidden lvl 9 or any of the other major secrets