Re: Timer and Performance Game
Posted: Fri Apr 05, 2013 1:33 pm
Interesting to know.This is only a problem if you assume that all levels run at the same pace, e.g. when a timer triggers an entity on another level.
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Interesting to know.This is only a problem if you assume that all levels run at the same pace, e.g. when a timer triggers an entity on another level.