Re: Dig hole figured out Basic
Posted: Tue Oct 21, 2014 6:59 am
Hi guys. Ok what I have figured out is that when you spawn a Item onto the map that you are currently on, it is called Level 1 for start level eg:
Star location = Level 1 So you would spawn a item using: spawn("note", 1,0,0,0) or spawn("note", 1,0,0,0 -1)
Note: -1 is if you have lowered the floor in your Dungeon to -1 (See Skuggs Tutorial)
Say you have 4 Levels, the level are 1 2 3 4 top to bottom. For some reason this is how it works for spawning anything.
Here are 4 Level:
(0,0,0) Start = lvl 1
(0,0,-1) Start upstairs = lvl 2
(1,0,-1) Start upstairsright = lvl 3
etc..... Even though the Map coordinate change they are still considered Levels when it comes to spawning things.
Star location = Level 1 So you would spawn a item using: spawn("note", 1,0,0,0) or spawn("note", 1,0,0,0 -1)
Note: -1 is if you have lowered the floor in your Dungeon to -1 (See Skuggs Tutorial)
Say you have 4 Levels, the level are 1 2 3 4 top to bottom. For some reason this is how it works for spawning anything.
Here are 4 Level:
(0,0,0) Start = lvl 1
(0,0,-1) Start upstairs = lvl 2
(1,0,-1) Start upstairsright = lvl 3
etc..... Even though the Map coordinate change they are still considered Levels when it comes to spawning things.