Page 2 of 7
Re: Princes of Pale Moon
Posted: Thu Nov 20, 2014 9:05 pm
by DusnA
Hello.. Very nice mode.. I liked it very much. I just wanted to write you about those 2 bugs - infinite exp., and crash in last fight, but I can see it's fixed already..
Balance moreorless ok.. I did not have bigger problems fighting.. - some fights are really cool!
I just thought that my rogue would have appreciate some better bow or crossbow.. (ended up with standart crossbow.. did not want to open that blue things for the bow.. I think would be nice if you put some in some secret as well..
Secrets 21/22 .. I think I know what I missed.. In tha mages tower, there is one place where you can see some floor parts, did not reach that one, but for the rest, really ok..
It has nice and relaxing gameplay - not extremely difficult, but doesn't make you bored neither..
Thank you very much..! more dungeons!! please.. .)
Re: Princes of Pale Moon
Posted: Thu Nov 20, 2014 9:10 pm
by Echoplex
@ Curak. Good deal. I'm not a huge ranged user but used arrows. Just assumed the elemental versions worked as well. Guess not! Ill go ahead and update the arrow changes. I just wanted to point out food for thought
there was another location that the second key was intended for. It's accessed from the halls of wisdom. I may look into either changing key types or dropping a note in the game alerting the player of riches.
Anyway thanks again for the feedback. I hope you enjoyed.
@ DusnA
Yes Curak alerted me of the borked progression of ranged weaponry. I apologize for that as it was not my specialty. It was also adjusted in addition to the bugs brought up. Nice job on the secrets!
There are I think 2 secrets with secrets within them in addition to a more difficult one. Off memory 1 as you enter the catacombs, 1 when you return to the catacombs and finally a secret from the halls of wisdom. Hope that helps.
Good to hear you liked the fights! I'm pretty new to the whole coding and Lua language so im glad my feeble skills could entertain! Thanks for the feedback =)
Re: Princes of Pale Moon
Posted: Sat Nov 22, 2014 12:24 am
by RMariano
Very well done and I loved the ending.
Cheers!
Re: Princes of Pale Moon
Posted: Sat Nov 22, 2014 1:42 am
by BarryBGB
I have tried over and over to download this from Steam.
That is why I simply hate dealing with Steam. I have to jump through so many hoops almost ever time and then it still won't download.
Just provide a simple link for anyone to download.
Re: Princes of Pale Moon
Posted: Sat Nov 22, 2014 2:08 am
by DusnA
What "so many hoops" are you talking about? it's a one click thing..
http://steamworkshopdownloader.com/
it's been posted already btw.

Re: Princes of Pale Moon
Posted: Mon Nov 24, 2014 10:18 am
by eLPuSHeR
I am currently playing this awesome mod. So far, only two mods I have tested (this one and another one) have seemed top notch to me. Good work.
Re: Princes of Pale Moon
Posted: Mon Nov 24, 2014 4:27 pm
by Echoplex
eLPuSHeR wrote:I am currently playing this awesome mod. So far, only two mods I have tested (this one and another one) have seemed top notch to me. Good work.
Thanks eLPuSHeR. If you don't mind once you finish posting feedback/bugs so I can improve it!
Re: Princes of Pale Moon
Posted: Mon Nov 24, 2014 8:24 pm
by eLPuSHeR
Can anybody help me? I am currently stuck.
I have killed the guy in the Magister's room. But I don't know how to proceed. I have a tomb key in my inventory that I don't know what it's for. And several doors in the castle remain locked. The main one (I think for the tower, with a fancy gold lock) and another one barred to the east.
Re: Princes of Pale Moon
Posted: Mon Nov 24, 2014 8:58 pm
by Echoplex
eLPuSHeR wrote:Can anybody help me? I am currently stuck.
I have killed the guy in the Magister's room. But I don't know how to proceed. I have a tomb key in my inventory that I don't know what it's for. And several doors in the castle remain locked. The main one (I think for the tower, with a fancy gold lock) and another one barred to the east.
Sure, this should help.
After you have killed the Magister, you should have three stones. Red,blue and green. One stone comes from the Jailers room in the Halls of Correciton, one from the Magisters room and the last from a puzzle in the halls of wisdom(library area) west before you get to the halls of magika in the main castle area hub. With all three stones, take those to the north part of the castle and solve the short riddle using the three stones in the alcoves behind the respected hint. This will grant access to the Halls of Twilight.
As for the tomb key well thats part of a secret found in the main castle hub. Ill give you a hint, read the text in the library area where you find the stone.
Re: Princes of Pale Moon
Posted: Mon Nov 24, 2014 10:36 pm
by eLPuSHeR
Thank you very much.
I had just passed that room... and completely forgot about the stones...