Water restarts music
- QuintinStone
- Posts: 72
- Joined: Sat Nov 01, 2014 9:58 pm
Re: Water restarts music
My guess is that you'd have to define a new tileset that duplicates everything from the existing water tileset except for its ambient sound/music. But if you do that, you'll lose the splashy water sound effects completely.
Crypt of Zulfar
Re: Water restarts music
As far as I can tell, you can't do that. There's only the "underwater" boolean, if it's on you get the water surface and underwater sounds, if it's off you don't get the water surface and sounds. I need the water surface. I suppose I could make a custom water surface mesh/animation and use that.
Grimrock 1 dungeon
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Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.