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Re: Any chance of raising the 100Mb Steam Workshop limit?

Posted: Sat Feb 28, 2015 9:06 am
by Isaac
minmay wrote:The texture file still gets compressed again in the .dat, though, which I assume is what Isaac was thinking of.
That it is; and that's what we did with some of the ORRR2 assets; with that intention.

Re: Any chance of raising the 100Mb Steam Workshop limit?

Posted: Sat Feb 28, 2015 10:37 am
by petri
Of course you're right, I forgot we were talking about download size of a mod, not the file size of dds files. Sorry for the noise!