Re: Editor crashes on Mac
Posted: Mon Mar 30, 2015 2:55 am
Ok, lets see if I can take this step by step because I assure you it makes absolutely no sense, and if it was a graphics driver issue then it just wouldn't work at all. Please read each of these steps I just took, and try to make sense of them.
1) I load the editor.
2) I create a new dungeon.
3) I place tiles and walls and items in the dungeon.
4) I press PLAY and walk around my dungeon.
5) I grab the corners of the editor window and resize the window as much as I like.
6) I press the MAXIMISE button twice to maximise and then return the window to the previous size.
All of this works. At this point, everything is fine, so obviously there are no graphics driver issues or anything like that.
7) I go to the FILE menu and select SAVE.
8) I test all of the above resizing and drawing after saving, still everything works fine.
9) I go to the FILE menu and select LOAD and select the dungeon I just saved from the load dialog. The dungeon appears to load and I am returned to the editor window with the dungeon displayed.
10) I try to select an item from the list on the left, or click any button, or anywhere in the window, and now nothing happens. Everything is frozen.
11) I resize the window, and the contents go all pixelated and blocky as shown in the screen shot above. Eventually, after a minute or two, the beachball appears and then the software crashes.
Now: What sort of graphics driver issues would cause the graphics to work perfectly, including resizing the window, until I save and reload a file? Clearly, there is a fundamental problem with something in the Grimrock source code which only happens during loading and which is now causing a conflict with my system.
1) I load the editor.
2) I create a new dungeon.
3) I place tiles and walls and items in the dungeon.
4) I press PLAY and walk around my dungeon.
5) I grab the corners of the editor window and resize the window as much as I like.
6) I press the MAXIMISE button twice to maximise and then return the window to the previous size.
All of this works. At this point, everything is fine, so obviously there are no graphics driver issues or anything like that.
7) I go to the FILE menu and select SAVE.
8) I test all of the above resizing and drawing after saving, still everything works fine.
9) I go to the FILE menu and select LOAD and select the dungeon I just saved from the load dialog. The dungeon appears to load and I am returned to the editor window with the dungeon displayed.
10) I try to select an item from the list on the left, or click any button, or anywhere in the window, and now nothing happens. Everything is frozen.
11) I resize the window, and the contents go all pixelated and blocky as shown in the screen shot above. Eventually, after a minute or two, the beachball appears and then the software crashes.
Now: What sort of graphics driver issues would cause the graphics to work perfectly, including resizing the window, until I save and reload a file? Clearly, there is a fundamental problem with something in the Grimrock source code which only happens during loading and which is now causing a conflict with my system.