Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
beach55
Posts: 40 Joined: Sun Mar 17, 2013 8:47 pm
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by beach55 » Tue Apr 16, 2013 7:57 am
Sorry
I find the key !!!!!!!!!!!!!
I must be blind !!!
but in the following dungeon "Horrific Rising of Death and Destruction" I meet another problem
in the SW area there are 2 portcullis without locks...
in the entire dungeon I find only a button (6,20) that seem don't working...
any suggestions ???
thanks very much
LordGarth
Posts: 500 Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA
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by LordGarth » Tue Apr 16, 2013 5:37 pm
Hello
On floor 22 there is a wall button at x8 y13 and there is a secret button at x21 y9.
Thx,
LordGarth
Dungeon Master and DOOM will live forever.
jamos
Posts: 5 Joined: Mon Apr 01, 2013 3:55 am
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by jamos » Thu Apr 25, 2013 4:50 am
One question how many hitpoints do the tombstones have? I lost a couple of arrows under one and would like to get them back.
Grimfan
Posts: 369 Joined: Wed Jan 02, 2013 7:48 am
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by Grimfan » Thu Apr 25, 2013 4:54 am
jamos wrote: One question how many hitpoints do the tombstones have? I lost a couple of arrows under one and would like to get them back.
I think I shot like 50 arrows at one and hit it for about 5 minutes straight and I couldn't destroy it. I finally gave up minus all my cool arrows.
jamos
Posts: 5 Joined: Mon Apr 01, 2013 3:55 am
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by jamos » Thu Apr 25, 2013 4:59 am
Grimfan wrote: jamos wrote: One question how many hitpoints do the tombstones have? I lost a couple of arrows under one and would like to get them back.
I think I shot like 50 arrows at one and hit it for about 5 minutes straight and I couldn't destroy it. I finally gave up minus all my cool arrows.
I hIt it for 15,000 damage still not going down..
LordGarth
Posts: 500 Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA
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by LordGarth » Thu Apr 25, 2013 8:42 pm
It is not supposed to be attack. I believe the tombstone you are talking about had to be put into the blockage category and there for needed hit points. It not supposed to be destroyed it is there for decoration.
LordGarth
Dungeon Master and DOOM will live forever.
Grimfan
Posts: 369 Joined: Wed Jan 02, 2013 7:48 am
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by Grimfan » Sat Apr 27, 2013 10:46 am
It would have been really cool to be able to destroy the tombstones and then have one of your flaming head guys suddenly appear to attack the defiler of its grave. Perhaps a possibility for your next dungeon?
LordGarth
Posts: 500 Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA
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by LordGarth » Sat Apr 27, 2013 11:14 pm
I was thinking of that. Like having Statues and if you attack them they come to life. Muahahahahahahhahahahahah.
LG
Dungeon Master and DOOM will live forever.
bongobeat
Posts: 1076 Joined: Thu May 16, 2013 5:58 pm
Location: France
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by bongobeat » Wed Jun 19, 2013 7:44 pm
wow! 70+ levels?
I want to see that! download just started!
thanks a lot for the mod
LordGarth
Posts: 500 Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA
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by LordGarth » Thu Jun 20, 2013 1:07 am
Great
Hope you like it
LordGarth
Dungeon Master and DOOM will live forever.