Re: [MOD] Call Of House Hardabar
Posted: Tue Jul 29, 2025 3:45 am
someone pls remove my last posts
Official Legend of Grimrock Forums
http://mail.grimrock.net/forum/
When “the click works,” you are trapped inside the corridor and have to overcome a series of battles, use the key on several locks, and press several buttons to get the wall that trapped you in the endless corridor to open again.ene wrote: ↑Tue Jul 29, 2025 3:39 am well it does changes (minor) things; when the 'click'works somehow (after taking the key), the corridor becomes 'locked' ..
you then have to use the master key in one or (2 ) lock and by doing this very action, it removes the wall with the 1st button behind (at ' 1 'in the other map). You then have to search the others 2 buttons which, once pressed, remove the wall at the entrance (you can exit the corridor afterwards).
Another thing is that the removable walls contains enemies (mages), and since i like to give these guys a ride for their money, i chose the 'click' path![]()
But the bug itself is very .. disconcerting. I'm trying to figure what cause the 'no click' thing, but it seems a bit random, i'm getting mad at it actually..
i think i'm getting mad, put simply
One thing for sure is that if you go straight to the key once in the corridor, you get the 'click' (remove walls & stuff) everytime. Maybe going backwards at some point breaks something, but it"s just a guess, i guess![]()