Re: [CLOSED] Call to modders/mappers: "One Room" round robin
Posted: Thu Nov 01, 2012 2:33 am
I'd be up for creating a room when the next one comes around if that's ok. 

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No worries; I'll take a look at it today. Something has to be different, or it wouldn't have crashed the game.Ciccipicci wrote:Hey sorry but I had no time to export the map when it was my turn. chains_dropped have the same bitrate of the others and the code is right. If there's trouble, simply delete it. And apologize
Absolutely! When this round is done, I'll start a new thread announcing round two, and let people sign up during the week this one is being beta tested (I'll PM you to make sure you're still interested and to let you know sign up has started). My advice to you is learn and map as much as you can, and if you're not yet sure about what you want to do, we can always slide you down the list until you're ready.Nickydude wrote:I'd be up for creating a room when the next one comes around if that's ok.
No problem. Have fun at the expo!Lupe Fenrir wrote:I doubt that you people will be that quick but just in case,
I'll be going to a game expo this weekend so just bump my down a notch on the list if it becomes my turn.
Thanks, that was my plan.SpiderFighter wrote:No problem. Have fun at the expo!Lupe Fenrir wrote:I doubt that you people will be that quick but just in case,
I'll be going to a game expo this weekend so just bump my down a notch on the list if it becomes my turn.
It's already done.Absolutely! When this round is done, I'll start a new thread announcing round two, and let people sign up during the week this one is being beta tested (I'll PM you to make sure you're still interested and to let you know sign up has started). My advice to you is learn and map as much as you can, and if you're not yet sure about what you want to do, we can always slide you down the list until you're ready.