
Neikun's Workshop (WIPs by Neikun) Frequent Updates*
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
This thing is a lighting nightmare D:
I didn't really want to create a new material for this, but it looks like I'll have to.
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"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
So how would the script look to where it can't be taken out of rock until champion I certain level?
The FORCE is with me!!!
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
I am not the greatest scripter. But I think that would be very easy. Something to do with mixing a onClick (how do they do those?) and a Champion:getLevel()
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
connect the alcove to this script:Neikun wrote:I am not the greatest scripter. But I think that would be very easy. Something to do with mixing a onClick (how do they do those?) and a Champion:getLevel()
Code: Select all
function donottake()
local max = 0
for i = 1, 4 do
if party:getChampion(i):getLevel() > 1 then
max = 1
break
end
end
if max == 0 then
dungeon_alcove_1:addItem(spawn("dagger"))
setMouseItem(nil)
end
endRe: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
Rocks! Rocks everywhere!
I have changed some of them to blockages now.
Hey, what's that in the corner? o:
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Hey, what's that in the corner? o:
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
Now all we miss to make a perfect Zen Garden is a "Raked Sand Floor" 
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
*Snicker*
Hey guys, I had an idea while on my way home from work tonight.
What if I made a dungeon that features all of my custom assets?
But instead of the simple, showcase style, I design it like a full fledged dungeon complete with puzzles and traps and design?
The players could be adventurers exploring the remains of hall that once belonged to a crazy wizard named Neikun who couldn't stop creating things.
I fixed the alpha test on the Isgardian.
To do it yourself so you don't need to redownload, open up the materials.lua and change the line alphaTest = false,
to alphaTest= true,
I'm going to take the night off from modding (maybe) I have a pretty killer headache.
Hey guys, I had an idea while on my way home from work tonight.
What if I made a dungeon that features all of my custom assets?
But instead of the simple, showcase style, I design it like a full fledged dungeon complete with puzzles and traps and design?
The players could be adventurers exploring the remains of hall that once belonged to a crazy wizard named Neikun who couldn't stop creating things.
I fixed the alpha test on the Isgardian.
To do it yourself so you don't need to redownload, open up the materials.lua and change the line alphaTest = false,
to alphaTest= true,
I'm going to take the night off from modding (maybe) I have a pretty killer headache.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
No rush as I know you are forever hammering away, but just wondering if you are gonna release "Sword in Stone" I've already built the room for it?
And if not that's cool too, have backup plan.
And if not that's cool too, have backup plan.
The FORCE is with me!!!
- JohnWordsworth
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- Joined: Fri Sep 14, 2012 4:19 pm
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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
@Neikun: Haha, love the idea for the dungeon. Neikun's Dungeon of Many Things!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*
I could pack it up right now, I supposeBrodie301 wrote:No rush as I know you are forever hammering away, but just wondering if you are gonna release "Sword in Stone" I've already built the room for it?
And if not that's cool too, have backup plan.
I haven't defined a specific item allowed in it, is that okay?
Idea: If I define it to take an item that doesn't exist, it would allow you to place the item in the socket through the editor, but the player would not be able to put it back.
Is that best?
I am in a huge debate over the name of it, as Neikun is not a very wizard-like name xDJohnWordsworth wrote:@Neikun: Haha, love the idea for the dungeon. Neikun's Dungeon of Many Things!
The Tower of Neikun?
Neikun's Tower?
I want it to be a serious dungeon with comedic elements, rather than a comedic dungeon with serious elements, so I want it to be lore friendly as possible lol.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!