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Re: [MOD] The Curse of Gothmog

Posted: Thu Jan 23, 2020 6:41 pm
by ene
have started a new game and.. ice magic is already at 50 ??

Image

Starting a new game again don't seem to change anything (customized or pre-made party) :?

Re: [MOD] The Curse of Gothmog

Posted: Thu Jan 23, 2020 9:47 pm
by Dr.Disaster
ene wrote: Thu Jan 23, 2020 6:41 pm have started a new game and.. ice magic is already at 50 ??
There is no Ice Magic in this mod.
The skill is maxed on purpose during game start to prevent players from sinking points into something completely useless.

Re: [MOD] The Curse of Gothmog

Posted: Sat Jan 25, 2020 3:24 pm
by ene
Ah ok.. thanks for the tip. Is it mentionned somewhere ? Didn't seem to see anything about that in the intro (obviously i could miss it).

Oh well.. nevermind . no ice magic then.. fine.

Re: [MOD] The Curse of Gothmog

Posted: Wed Mar 25, 2020 8:53 am
by Bamboule
Dear comunity,
First, thanks to Lexdr, your mod is amazing, well-balanced, and intrigatingly frightening (on some hot spots..).
I am really enjoying it, and the add-ons compared to the original and other mods I've tried so far makes it really one step beyond...

So thanks to you, to Germanny for the previous work, and all the community who played and support who are still struggling into the dungeon...

Short introduction, I am about to get my feet wet, fleeing from the library after fetching a few scrolls
SpoilerShow
(is the tough guy always respawning?)
, and get confronted to an existencial question : Where the hell did I missed the lock picks?
I am pretty sure it would be useful to fetch the chest behind the grate on the big room full of elementals on level 12.
I am pretty frustated to have missed it, I enjoyed the idea of lockpicking in precedent games (fallout New Vegas, EOB, Krondor, U7, etc..), and I don't want to be unable to open other doors further on.

Also, I found so far 37/75 secrets (feel like it's not thaaat good...), 9h45 well spent in the treacherous dungeon, and have the feeling I had the feeling I hadn't missed much so far (that was before seeing my stats...).

Help would be greatly appreciated.

Re: [MOD] The Curse of Gothmog

Posted: Sun Aug 03, 2025 10:24 am
by MikeXF
Hi,

can somebody please help me? (Level 11).
I'm playing The Curse of Gothmog mod and I can't figure out how to get the fifth blue gem that's behind the bars. I've searched the forum and all it says is "approach by an alternate route". What alternate route? I've tried everything and I can't figure it out. I also don't know how to open the bars in the southwest part of the map that lead to the stairs.
Could I ask for your advice?

Thanks in advance!
Mike

Update: There's no need to help anymore. I solved it.