Good luck ! I seem to remember there were some complain about the sleeping system - ie that it was unecessary complicated and that it could spoil the fun. That's why i think i didn't want to get into it. His mods are truly goods but you usually have to dig a bit to get used to the rules of his mods. But it's still a very good mod from what i've read.
Will keep an aye on the F.A thread
[MOD] The Guardians
Re: [MOD] The Guardians
The combination of sleep and food in "Final Adventure" is what's bothering me right now and preventing me from enjoying the levels, puzzles, and secret hunting at 100% intensity. Still, if you keep going without thinking too much, you always find a way to survive. It seems that you simply have to stop thinking and accept negative conditions (cooldown 25% or 50% slower, for example) when you encounter them. The levels and secrets are very good and it is clear that it was created with devotion (visited 16 levels, but most of them with almost nothing done yet).ene wrote: ↑Sun Oct 26, 2025 6:13 pm Good luck ! I seem to remember there were some complain about the sleeping system - ie that it was unecessary complicated and that it could spoil the fun. That's why i think i didn't want to get into it. His mods are truly goods but you usually have to dig a bit to get used to the rules of his mods. But it's still a very good mod from what i've read.
Will keep an aye on the F.A thread
MrEmilio Grimrock 2 (Original and Mods) Walkthroughs: https://emiliogrimrock.free.nf
Call of House Hardabar SOLO run Complete Hard All Secrets: https://www.youtube.com/watch?v=h3l_XJ ... S6v33PrqNv
Call of House Hardabar SOLO run Complete Hard All Secrets: https://www.youtube.com/watch?v=h3l_XJ ... S6v33PrqNv