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Re: Help with constructing spells?
Posted: Sun Oct 07, 2012 9:06 pm
by LordGarth
should but the editor does not like it
LG
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 9:19 am
by petri
Well, I just tested this by replacing the textures of the fireball particle system. It worked.
btw. valid blend modes for particle systems are "Translucent" and "Additive". Maybe an incorrect blend mode is causing the problem.
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 10:14 am
by Montis
Asset Definition Reference says there's also Opaque and Modulative. Is this outdated?
blendMode: blending mode for particle rendering. Must be either “Opaque”, “Additive”, “Translucent” or “Modulative”.
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 5:10 pm
by petri
Yes, the doc is erroneous. Thanks!
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 8:02 pm
by LordGarth
For some reason it is working now.
Thx,
Lightning Twister here we come.
LG
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 8:10 pm
by LordGarth
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 8:30 pm
by LordGarth
Hello,
I am trying to make the texture of my tornado spell just be up straight when it travels and hits target.
What spray angle should i use. I just sprays everywhere like with lightning spark.
Thx,
LG
Re: Help with constructing spells?
Posted: Mon Oct 08, 2012 9:04 pm
by LordGarth
New problem
New spells just pass thru monsters.
Need Help,
Thx,
LordGarth
Re: Help with constructing spells?
Posted: Tue Oct 09, 2012 4:29 pm
by LordGarth
New spells are still passing thru monsters the regular spells hit monsters though.
Hmmm
LG
Re: Help with constructing spells?
Posted: Tue Oct 09, 2012 9:41 pm
by LordGarth
still need help with spells just passing thru monsters.
Thx,
Lg