Slenderman type enemy?
Re: Slenderman type enemy?
I like that crisman comes up with a solution to the original premise for editing challenge #2 after it wraps up... *facepalm* owell the fact that it has finally happened means mission accomplished in my eyes.
all in all I like it.
also this is almost handled in this thread.
viewtopic.php?f=14&t=3876&p=42239#p42222
all in all I like it.
also this is almost handled in this thread.
viewtopic.php?f=14&t=3876&p=42239#p42222
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Re: Slenderman type enemy?
@HaunterV eheh better late than never!! ^__^
Did I won something??
Anyway it's a shame that youtube messed up my video, my original one was much much more lighter, and you could see the statue from really far!
Any advice about this?
@SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!
I think where won't be any problem doing such things!
Did I won something??

Anyway it's a shame that youtube messed up my video, my original one was much much more lighter, and you could see the statue from really far!
Any advice about this?
@SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!

I think where won't be any problem doing such things!
- SpiderFighter
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Re: Slenderman type enemy?
Exactly that! I think this could work.crisman wrote: @SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!
I think where won't be any problem doing such things!
Re: Slenderman type enemy?
Seriously, where were you 3 weeks ago?!crisman wrote:@HaunterV eheh better late than never!! ^__^
Did I won something??
Anyway it's a shame that youtube messed up my video, my original one was much much more lighter, and you could see the statue from really far!
Any advice about this?
@SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!
I think where won't be any problem doing such things!
Quick recap was/is: move a statue with controls almost like an rc car. I envisioned sliding puzzles and the like, possibly some sort of small chess like game kind of like DAO http://www.boardgamegeek.com/boardgame/948/dao.
Owell. Better late than never.
I want you to make a tetris game in the grimrock editor! go man go! No time limit on this one.
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Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
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- SpiderFighter
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Re: Slenderman type enemy?
HaunterV wrote:Seriously, where were you 3 weeks ago?!crisman wrote:@HaunterV eheh better late than never!! ^__^
Did I won something??
Anyway it's a shame that youtube messed up my video, my original one was much much more lighter, and you could see the statue from really far!
Any advice about this?
@SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!
I think where won't be any problem doing such things!
Quick recap was/is: move a statue with controls almost like an rc car. I envisioned sliding puzzles and the like, possibly some sort of small chess like game kind of like DAO http://www.boardgamegeek.com/boardgame/948/dao.
Owell. Better late than never.
I want you to make a tetris game in the grimrock editor! go man go! No time limit on this one.
Well it was the slenderman code that made me realize pushing statues could work.

Re: Slenderman type enemy?
SpiderFighter wrote:HaunterV wrote:Seriously, where were you 3 weeks ago?!crisman wrote:@HaunterV eheh better late than never!! ^__^
Did I won something??
Anyway it's a shame that youtube messed up my video, my original one was much much more lighter, and you could see the statue from really far!
Any advice about this?
@SpiderFighter Do you mean 'pushing' the statue manually? Uhm, interesting!
I think where won't be any problem doing such things!
Quick recap was/is: move a statue with controls almost like an rc car. I envisioned sliding puzzles and the like, possibly some sort of small chess like game kind of like DAO http://www.boardgamegeek.com/boardgame/948/dao.
Owell. Better late than never.
I want you to make a tetris game in the grimrock editor! go man go! No time limit on this one.
Well it was the slenderman code that made me realize pushing statues could work.
Whole point of the challenges is to tease these kinds of things out of the community and I was certain this was/is possible.
Next challenge, which will not be until spring is going to be a demanding one. I KNOW it's possible I just won't put a time limit on it this time.

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Re: Slenderman type enemy?
Damn, really, now I think I can really do a controlled statue by some pressure plates. ^_^
About the tetris:
oh my, this can be harder... a lot harder!!
I'm telling you a secret, I wanted to create a mastermind in grimrock (instead of colors: monsters!), but even the tetris sounds more challenging (well obviously it is more complicated)
I think the only problem is the visual, unless...
unless I use the wall leds made by Lark to show the game field!
Anyway, this sounds pretty complicated, but really like the idea!!
After my exam (and this time I'll try not to think of it until that time!!! >_<)
These are just ideas, don't expect miracles from me
About the tetris:
oh my, this can be harder... a lot harder!!
I'm telling you a secret, I wanted to create a mastermind in grimrock (instead of colors: monsters!), but even the tetris sounds more challenging (well obviously it is more complicated)

I think the only problem is the visual, unless...
unless I use the wall leds made by Lark to show the game field!
Anyway, this sounds pretty complicated, but really like the idea!!

After my exam (and this time I'll try not to think of it until that time!!! >_<)
These are just ideas, don't expect miracles from me

- SpiderFighter
- Posts: 789
- Joined: Thu Apr 12, 2012 4:15 pm
Re: Slenderman type enemy?
Your ideas are better than my miracles.crisman wrote:These are just ideas, don't expect miracles from me

Re: Slenderman type enemy?
Regarding tetris... Check this out! XD
http://www.youtube.com/watch?v=8PCp5xk-9Qo
http://www.youtube.com/watch?v=8PCp5xk-9Qo
Re: Slenderman type enemy?
for a second i thought you already started lolcrisman wrote:Regarding tetris... Check this out! XD
http://www.youtube.com/watch?v=8PCp5xk-9Qo
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