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Re: Vendors
Posted: Wed Apr 11, 2012 10:27 am
by Falinae
Mameluk wrote:petri wrote:Of course it also helps in planning what comes after the first game

There it is! Sequel confirmed! And it takes place in the same universe!
Woot!!! *does a little dance again*
Re: Vendors
Posted: Wed Apr 11, 2012 10:36 am
by Darklord
petri wrote:Mount Grimrock exists in a consistent and (hopefully) believable world. Fleshing out the geography of the world and thinking about the surroundings is a good tool towards that end. Of course it also helps in planning what comes after the first game

Can we safely say there WILL be something after the first game then?
Daniel.
Re: Vendors
Posted: Wed Apr 11, 2012 11:07 am
by Ihmemies
petri wrote:This is not the kind of game we had in mind when designing LoG. Sometimes what you leave out is as important as what goes in.
I know, I read the game review and development backstory from newest Pelit magazine

I wasn't trying to imply that it's somehow bad to make a game which concentrates on few specific areas, and I'm sorry if someone got that picture.
Darklord wrote:Can we safely say there WILL be something after the first game then?

That probably depends on how much the game sells. It probably needs to sell at least 20000-30000 copies to cover the development costs, and a lot more to cover future projects
