custom monster: mummy
Re: custom monster: mummy
We would bear with you to til the end of time. We love your work.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: custom monster: mummy
Yeah no apologies - I just have never seen that before, not sure what to make of it... I did try to flip the accuracy to 1 and then 15... still no hit though.Neikun wrote:We would bear with you to til the end of time. We love your work.
Re: custom monster: mummy
i m gonna try to change hitbox , i keep you informed
Re: custom monster: mummy
Sounds a bit like the issues others have had when cloning spiders and ogres. Have you defined your anims with the new monster?
-
- Posts: 99
- Joined: Thu Oct 11, 2012 5:12 pm
Re: custom monster: mummy
updated,
seems to hit me in my test dungeon.
add import "mod_assets/scripts/animation_events.lua" to your init script. I cloned the skeleton warrior stuff again.
Sounds are a bit chain-maily but it is working better. Need to figure out how the swipes are spawned too.
seems to hit me in my test dungeon.
add import "mod_assets/scripts/animation_events.lua" to your init script. I cloned the skeleton warrior stuff again.
Sounds are a bit chain-maily but it is working better. Need to figure out how the swipes are spawned too.
Re: custom monster: mummy
thx walla for the quick problem fix)
- odinsballs
- Posts: 288
- Joined: Thu Dec 20, 2012 4:25 pm
- Location: south of heaven
Re: custom monster: mummy
thats one fine mummy, so infinite thanks to wallasaurus for his skillfull and talented work. as for the no hit problem just crank it's accuracy up to 50 or so and it will punch you in the nose every time you get near. 

- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: custom monster: mummy
Oh Yeaahh.... working SWEET now!

super-bad.....
Amazing piece of work!

super-bad.....
Amazing piece of work!
Re: custom monster: mummy
yes this mummy will have a very large place in my next dungeons "tombs of the forgottens" 
and this work fine with patrol too hehe


and this work fine with patrol too hehe

Re: custom monster: mummy
MAN! Looking dandy!
I bow my head to you wallasaurus.....
