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Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Wed May 07, 2014 1:16 am
by spectre900
Just letting ya all know I'm working on a new part of DawnTower and while it is going a bit slow the results so far are really nice I think.
Although little feedback had been given on this mod so far, I did learn a lot making it and will be doing even more experimentation on this new second part with even more custom and/or modified assets.
I will be focusing a bit more on atmosphere, puzzles and challenges, and less on combat. And like the first one, torches will be mostly absent from the game.
Some screens of the new dungeons.
Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Sat May 10, 2014 12:07 am
by leewroy
Getting the updated version and I´ll start to play it again

Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Tue May 13, 2014 12:33 am
by leewroy
stuck at level 4
thermal venting. too many levers, no clue of a combination so far...
Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Tue May 13, 2014 1:26 am
by spectre900
leewroy wrote:stuck at level 4
thermal venting. too many levers, no clue of a combination so far...
Hints:
1) Having a button for switching the light on and off should give a decent clue what to look for.
-
2) Sometimes looking for shadows cast in the light is not the answer, but what light is cast in the shadows.
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3) Shhh, listen closely and a hidden combo might just be revealed.
Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Wed May 14, 2014 12:04 am
by leewroy
Well,
tried many combinations, some of them seems to produce a different sound, but none of the three doors open. I noticed that one of the doors casts a different shadow on the ground, but seems that never changes, no matter what combination iof lvers I do. It's all beyond my understanding

Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Wed May 14, 2014 12:19 am
by spectre900
leewroy wrote:Well,
tried many combinations, some of them seems to produce a different sound, but none of the three doors open. I noticed that one of the doors casts a different shadow on the ground, but seems that never changes, no matter what combination iof lvers I do. It's all beyond my understanding

Hmm...
Well if you look at where the doors cast their light, that should give you a hint of what levers to pull (hence the light switch to make that light visible). And the sound that you hear needs to be matched on all levers. one has more of a "slide-n-thunk" while the other is more of a "slide-n-flop", if that makes any sense. If one match does not work, try reversing the position of the levers.
Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Wed May 14, 2014 12:38 pm
by leewroy
Yeah, one of the lights go straight and the other diagonal, I presume that we only need to activate two of the six levers, then?
Anyway, I´m about to bypass it with the console if it's needed. I just don't like to do this thing unless I´ve got stuck for good

Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Wed May 14, 2014 4:35 pm
by spectre900
leewroy wrote:Yeah, one of the lights go straight and the other diagonal, I presume that we only need to activate two of the six levers, then?
Anyway, I´m about to bypass it with the console if it's needed. I just don't like to do this thing unless I´ve got stuck for good

Actually it's 3 levers. Look at both sides at what tiles the light point at.
But if you are still stuck the combo is....
-1-2-3-o-4-5-6-
-v-^-^---v-v-^- (highlight to read)
-1-2-3-o-4-5-6-
-v-v-^---v-^-v-
Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Thu May 15, 2014 12:57 am
by leewroy
It works, of course. Thanks

Re: [mod] DawnTower - The Escape 1.3.5 Final
Posted: Thu May 15, 2014 11:01 pm
by leewroy
Now stuck in another place
the arena floor puzzle. Got the first combination by pure luck. Tried many combination to open the second path with no luck. I'm not getting what "greater than east means. I thought about the word "east" and then south and north makes sense, but I trid combinations in both directions, also in other directions too, but still locked. And btw the third shall be a problem?
