Re: Legend of Grimrock 3
Posted: Thu Oct 23, 2014 1:26 pm
Please no multiplayer.
Yeah! Maybe the last boss can be...Ashtray wrote:Fantasy settings are so last season, so make it scifi themed !
Yes, no more stereotypes, but I wouldn't mind dwarves...petri wrote:There are no elves, orcs, dwarves or furries in the world of Grimrock. That's just the way it is.
What about "race" options for humans? Like Kingdom of origin options that give slight racial variants from base line human?petri wrote:There are no elves, orcs, dwarves or furries in the world of Grimrock. That's just the way it is.
Sure, people from different parts of the world have different traits. Xafi people are cunning money lenders, the northern barbarians make dark pacts with deamons, people living in Nothampton tend to look down on others, men and women born in Malan Yera have mystical powers… just to give you an idea about the possibilities.Saice wrote:What about "race" options for humans? Like Kingdom of origin options that give slight racial variants from base line human?petri wrote:There are no elves, orcs, dwarves or furries in the world of Grimrock. That's just the way it is.
I think I would like that vary much. Between diverse humans and the handful of beast races (that could also have some of the same traits) that would allow of a vary large amount of personality to be given to a party.petri wrote:Sure, people from different parts of the world have different traits. Xafi people are cunning money lenders, the northern barbarians make dark pacts with deamons, people living in Nothampton tend to look down on others, men and women born in Malan Yera have mystical powers… just to give you an idea about the possibilities.Saice wrote:What about "race" options for humans? Like Kingdom of origin options that give slight racial variants from base line human?petri wrote:There are no elves, orcs, dwarves or furries in the world of Grimrock. That's just the way it is.