


Did you use version from steam or from github? You may want to download the version from github. This is our latest code. It should be albe to get to get to level 4 and do some things there. Many things will work on level 4, but some of them won't. It may be possible to get to level 5, but I'm not sure about it.vegetaman wrote:I just went through and played what is done of this mod so far, and I really liked it. I found 4 secrets and all 15 notes and cleared all 3 floors in about an hour (at least I got as far as I think you can on level 3?)
Ah, I played the version from Steam. I will try the version from Github.thomson wrote:Did you use version from steam or from github? You may want to download the version from github. This is our latest code. It should be albe to get to get to level 4 and do some things there. Many things will work on level 4, but some of them won't. It may be possible to get to level 5, but I'm not sure about it.vegetaman wrote:I just went through and played what is done of this mod so far, and I really liked it. I found 4 secrets and all 15 notes and cleared all 3 floors in about an hour (at least I got as far as I think you can on level 3?)
That's the one. Also, a model for Shindia (female drow) from lv 10 is missing in the list.djoldgames wrote:You mean this Dark-robed figure:Unkillable Cat wrote:Isn't this list missing one monster? The long Drow Mage that's encountered on lv 6? Of course, he's probably the easiest to do, just a slight rework of the Goromorg and he's good to go.
See EobConverter link in my signature. It's a java code. It extracts walls, object locations, items, monsters and special actions. Special actions are only decoded and no grimrock code is generated based on it. The easiest way to check it out, is to download it, and run it yourself.Unkillable Cat wrote:On another related note, you guys say that you have some sort of data dump of the levels from Eye of the Beholder, and you're using that to recreate the levels as faithfully as possible. How detailed is this data dump? Does it say what flags are on each square and what they do? What further data from the game has been extracted? I'm currently writing a FAQ for all three games and I'd appreciate any raw data that I can get.