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Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Wed Jun 15, 2016 5:31 pm
by Isaac
minmay wrote:
AndakRainor wrote:Ok, does it fit into an alcove or should I put it on an altar?
Nobody has actually made a model for it yet (it uses the stormseed orb model as a placeholder), so you should be fine putting it wherever you want.
What's it supposed to look like?

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Wed Jun 15, 2016 6:21 pm
by Jgwman
I don't think we have any idea what it's "supposed" to look like. I just randomly picked the stormseed orb since it looks fancy, not knowing whether we had anyone to actually make a custom model and texture. I don't necessarily think it's a big deal, but if we have someone who wants to make one, I guess just get creative in terms of making something that might be called a "power crystal" (again though, it's not very important that it's even a crystal). I can't remember exactly what I wrote for its description (I think I referenced the fact that it's an orb) but then again, really not important (can just be changed).

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Wed Jun 15, 2016 9:04 pm
by minmay
Making a model and texture for a crystal is really the easy part, since procedural generation makes crystal shapes easily. The hard part is drawing the 2d GUI icon, since that generally involves actually drawing something.

Alternatively, if you want it to be an orb, it's pretty easy to make fancy spheres (see the Sylph Cage in my room).

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Thu Jun 16, 2016 1:34 am
by Isaac
minmay wrote:Making a model and texture for a crystal is really the easy part, since procedural generation makes crystal shapes easily. The hard part is drawing the 2d GUI icon, since that generally involves actually drawing something.

Alternatively, if you want it to be an orb, it's pretty easy to make fancy spheres (see the Sylph Cage in my room).
We could render the model out using Blender:FreeStyle; as the icon, or as a starting base for one.

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Thu Jun 16, 2016 1:53 am
by minmay
...obviously you can use a 2D image of the 3D model as an icon, yes, but it won't match the style of the rest of the icons and therefore won't look good.

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Mon Jun 20, 2016 4:45 am
by Jgwman
Just a quick update - first prototype of final boss is mostly complete. Eleven Warrior is currently working on the file; once he's done, I'm planning to go ahead and add this fight, bugfix, etc.

Anyone else ready to schedule time with the file/have any progress updates? If there's nothing else being added relatively soon, we could probably start doing more specific testing, balancing, etc. Mod is almost at a playable start-to-finish state (meaning all content present is possible to test/complete without console commands).

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Mon Jun 20, 2016 2:13 pm
by aaneton
Thank you for the info! Can you create a ORRR3 folder in dropbox and share to those who are interested, so we can always download the latest version from there? If you create it let me (us) know so we can send you our Dropbox account details for access.

It worked quite well with ORRR2 atleast.

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Mon Jun 20, 2016 6:18 pm
by Jgwman
Will gladly do so as soon as Eleven Warrior is done!

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Mon Jun 20, 2016 7:52 pm
by Isaac
Two Dropbox ORRR3 folders already exist, if anyone wants them shared to them, PM me the account names.

Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod

Posted: Tue Jun 21, 2016 7:03 am
by aaneton
Isaac wrote:Two Dropbox ORRR3 folders already exist, if anyone wants them shared to them, PM me the account names.
Excellent, PM sent, lets use your ORRR3 and drop Johns.