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Re: Torchlight Crawlers

Posted: Fri Jun 22, 2012 10:06 pm
by Mychaelh
Let's just wait for the next stunt AH will maybe pull...

Re: Torchlight Crawlers

Posted: Wed Jun 27, 2012 6:41 am
by FreeBooteR69
I like the torchlight definition. I've never really liked 3d isometric and turn based rpg's. Always hated that they got lumped together under the same defintiion.

Re: Torchlight Crawlers

Posted: Sat Jun 30, 2012 12:17 am
by PeyloW
The Ishar series is sadly missing from the list, they are great games all three. http://en.wikipedia.org/wiki/Ishar

Re: Torchlight Crawlers

Posted: Fri Jan 31, 2014 6:49 pm
by mennoch
I am sad nobody seemed to remember / include "Citadel: Adventures of the crystal keep"
http://macintoshgarden.org/games/citadel

Re: Torchlight Crawlers

Posted: Thu Dec 11, 2014 1:11 am
by trancelistic
trancelistic wrote:The thing I kinda miss, having that dungeon creepy feeling is, ghosts that can move trough walls/doors. And that most monster do not open doors. I can just sleep in front of a gate and he just stares at me. Taken away that feeling that i could be in danger at any time.

This/that was the biggest disapointed for me in this game. The rest is fine, i guess, although I was hoping for bigger levels a floor. But thats just me<3

To bad log2 has this too.:( Let then at least a monster walk down the stairs with you lol. WHere is the chase feeling:(