Oh well, just to keep you guys updated, John Wordsworth managed to make a big breakthrough yesterdat with FBX animations import, which means we'll be able to speedily wrap up this thing at last .
Anyway, Isaac has finally transferred me his submission, I need to tidy up some things, and the Release Candidate will be out Monday at the latest for a final round of tests.
That's fantastic news! Am available next week from Tuesday morning to test. Hoping we can get this bad boy online pretty speedy!
Don't put your rooms down guys. There are no dud rooms in the ORRR2. I've been through it a few times for testing purposes already and I never feel like skipping any of the rooms. Some rooms have their character in their story, some atmosphere and others their new scripts or mechanics. They do all have good character though!
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.