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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Dec 25, 2012 4:13 am
by Asteroth
The minerals are nice, very much better textures than I could make! I also think they fit very naturally in this kind of game.
Your thread is probably so lonely because of christmas. I'm sure everybody will be back soon.

One thing did you give up the sci-fi monsters? I mentioned before that I was going to do a techno version of the prison set if I ever finish my current project, so those would be great to have!

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Dec 25, 2012 4:21 am
by Neikun
Well I still have my circuitry crab who is missing sound effects, but is otherwise ready to go.

Part of the reason I want to get my decoration pack out of the way is to clear up some space in my workshop. With less WIPs sitting around, I can concentrate more wholly on these new projects.
(I should release that new slime pack sometime too.. But particle systems can be a lot of work...)

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Dec 25, 2012 4:51 pm
by Neikun
Just released my Decoration Pack 1
http://grimrock.nexusmods.com/mods/157
You can find it in the released mods post and hopefully in the CAP when Haunter updates it.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Dec 25, 2012 10:47 pm
by Pandafox
thanks, That's really good, I will use your decorations ;)

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sat Dec 29, 2012 1:57 am
by Neikun
Hey guys, I was jostled awake by a pretty neat idea this morning.
http://www.youtube.com/watch?v=lwe4l5hP ... e=youtu.be

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sat Dec 29, 2012 2:34 am
by msyblade
Ooooh, I can always use another hint system, Great idea! I really like that its not totally obvious, like just drawn on there. It's just the right amount of subtle.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sat Dec 29, 2012 2:41 am
by Komag
I really like that video, good job :)

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sat Dec 29, 2012 2:48 am
by Neikun
Thanks guys. Originally I wanted a different image for stairs up and stairs down, but after trying to get something to look right for 4-6 hours, one stair picture will suffice.

I am planning on making temple and prison (Are there any decos in prison, even?) versions as well.
I wonder how well statues are gonna look like this... >.>

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Mon Dec 31, 2012 2:21 pm
by Neikun
Back to work on the Laguardian.
SpoilerShow
Image
List of things to do after polishing the particle system:
  • Set the light
    Find a move sound effect
    Add a water spell
If anyone knows a good watery sound effect, I'd really appreciate it.
If anyone has a water bolt spell, I'd appreciate that too.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Mon Dec 31, 2012 2:56 pm
by Asteroth
Nice, nice.