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Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Tue Jan 15, 2013 11:43 pm
by Diarmuid
Hmm... spell continues until mana is chanelled entirely or the caster moves, breaking concentration. That should work, I think.

I was just about to wrap the final version of exsp 1.4 for release, I might as well add this spell to the spell library before. Can you help me name it and tell me what runes it would be, what skill level, etc. I imagine from Air Magic school, like an electricity beam?

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 12:21 am
by hyteria
yep something like that should be cool , a beam , whatever magic school do what you want depend of combination you still have after all your custom spell , a beam or something like telekinesis to move objet but i thing much hard to do cause of placement of moved objet hard to define , but a beam sould be cool , something whitch dmg ingrease depend on focusing ( longer focus = high damage )

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 12:24 am
by hyteria
or a force spell , air magic school , middle game , chaneling made monster knock back , maybee more usefull when part is blocked because of monster

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 2:47 am
by Komag
will it keep going if the player drinks energy potion during?

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 3:00 am
by hyteria
No :)

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 6:28 am
by Diarmuid
It should stop? I think that Komag has a good point, drinking an energy potion should allow you to continue... I'm not sure how to prevent it anyhow.

Anyway, I'm on it, spell will be ready quick.

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 9:28 am
by hyteria
sure it will !! how do you want keep a focusing mind if you drink a potion???
this will change so much wizard gameplay who need to always recast spell

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 4:02 pm
by Diarmuid
You're right. Anyway, I thought of a way to control the beam, so if the caster uses any object, tries to attack or the party moves, the beam will stop. Also, is "Energy Ray" a good name?

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 4:08 pm
by hyteria
energy ray , death beam , mind blast etc... choose what you want hehe

Re: [EXSP] Extended Spells Framework v1.4 beta 2

Posted: Wed Jan 16, 2013 9:50 pm
by Diarmuid
Hi hyteria,

The spell is almost ready, you can test the current state in the EXSP Lab:
https://docs.google.com/file/d/0B-rVman ... hqZ1E/edit

The energy ray scroll is in Test Room 04.

It's almost ready, I just want to add a particle effect when the beam strikes a wall.

PS: I'll make a separate thread for the Lab soon with more info, but you can go play in other rooms too if you wish.