Isle of the Deranged - Revision 1.1
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- Posts: 17
- Joined: Fri Apr 24, 2015 12:54 am
Re: Isle of the Deranged
Then it's over for me^^. At the begining, gold squares and block in my game aren't in the same place on your soluce. And one of them blocks CAN'T be placed on a gold square (it can't go west and all gold square are in the West).
This puzzle unlock something really usefull or can i skip it?
This puzzle unlock something really usefull or can i skip it?
Re: Isle of the Deranged
I'm sorry about the Eastern Zhaoze force field issue. I just uploaded a new patch, but that won't fix it.
Block Puzzle - you push the secret button in the north which activates the yellow pushable block floor trigger, which allows you to push the blocks onto the respective areas.
It is difficult to imagine ways in which a player can become stuck in the game, so unfortunately you have all found these issues. For the time being please solve the RAPIER puzzle BEFORE you go to Nomad's Demise. I'll upload another very soon.
Apocalipses - The puzzle should work as I have tested it with the 1.1.1 patch. It is an important solve as it opens the gate to the Southern Zhaoze, which is important to the main quest.
Please be patient while I fix it. I was very busy when making the mod, and I am still busy now, but I'll fix it as soon as possible.
Thank you for all being tolerant.
Block Puzzle - you push the secret button in the north which activates the yellow pushable block floor trigger, which allows you to push the blocks onto the respective areas.
It is difficult to imagine ways in which a player can become stuck in the game, so unfortunately you have all found these issues. For the time being please solve the RAPIER puzzle BEFORE you go to Nomad's Demise. I'll upload another very soon.
Apocalipses - The puzzle should work as I have tested it with the 1.1.1 patch. It is an important solve as it opens the gate to the Southern Zhaoze, which is important to the main quest.
Please be patient while I fix it. I was very busy when making the mod, and I am still busy now, but I'll fix it as soon as possible.
Thank you for all being tolerant.
Last edited by Slayer82 on Sun Apr 26, 2015 4:45 am, edited 1 time in total.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
Re: Isle of the Deranged
Hansbleeb - You must play with the two pressure plates to the west. It's a simple puzzle
The teleporter right near the main castle does not work on purpose. You'll find out the reason later in the game. In addition, I was referring to downloading my latest version of the mod, not Almost Human's version. However, their patch is also important for overall game improvements.
SpoilerShow
You just need to use some items and your party in order to open the gate.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
Re: Isle of the Deranged
you mean the pressureplates in the east of the cemetry?? in the west i see no plates
http://s137.photobucket.com/user/bliepe ... 0.jpg.html
http://s137.photobucket.com/user/bliepe ... 0.jpg.html
Re: Isle of the Deranged
Yes, there are pressure plates there. You're map shows them, so you are able to solve it.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
Re: Isle of the Deranged
this is what happend at ktalaks domain..
https://youtu.be/DxHXLhmWQgU
https://youtu.be/DxHXLhmWQgU
Re: Isle of the Deranged
Hansbleeb - That is fine. If you teleport there, then all you have to do is find the secret button that opens the gate. In the previous version a player would be come stuck one square forward, which would trap the player on the wrong side of the gate.
SpoilerShow
To open that gate you will need to find the secret button. It is in the room with the nine pressure plates near the "X never marks the spot" clue.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
- marten_1992
- Posts: 146
- Joined: Thu Nov 29, 2012 12:49 pm
- Location: Germany
Re: Isle of the Deranged
very nice and really big mod - thx very much Slayer82, great job
one question , I have no idea what to do with the flute and the scope !?



one question , I have no idea what to do with the flute and the scope !?
bregdan anweald gafeluec ...
Re: Isle of the Deranged
Marteen_1992 -
The scope is just for a bit of added immersion.
I'm glad you're enjoying it. In addition, I never really thought the mod was that big. How many hours have you been playing it?
*I have uploaded Patch 1.2 to Nexus Mods and ModDb now. They should be ready soon. I hope that it is the last update.
SpoilerShow
The Flute is for a bonus in the Eastern Zhaoze. It is a woodwind instrument, so you must place it where the statue asks for it to be placed. It is not important for quest progression.
I'm glad you're enjoying it. In addition, I never really thought the mod was that big. How many hours have you been playing it?
*I have uploaded Patch 1.2 to Nexus Mods and ModDb now. They should be ready soon. I hope that it is the last update.
Mods - Isle of the Deranged & The Allure of Nightfall
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
http://grimrock.net/forum/viewtopic.php?f=23&t=9513
viewtopic.php?f=23&t=14762
- Dr.Disaster
- Posts: 2876
- Joined: Wed Aug 15, 2012 11:48 am
Re: Isle of the Deranged
Out of curiosity: why is this mod so huge?
Looking thru your screenshots there hardly seems any custom stuff included. All tilesets shown come with the game and most of the monsters too, so why is it over 400 MB in size? Tons of WAV files perhaps?
Looking thru your screenshots there hardly seems any custom stuff included. All tilesets shown come with the game and most of the monsters too, so why is it over 400 MB in size? Tons of WAV files perhaps?