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Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Mon Mar 25, 2013 11:15 pm
by Krazzikk
Diarmuid wrote:Krazzikk wrote:Btw guys you can count me in

Woohoo! There's space available on the second floor right now... how about room 12?
Well how much of a difference is there?
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Mon Mar 25, 2013 11:47 pm
by Diarmuid
No difference really, apart the direction from which you room can be entered, which you can take into account when planning the layout of your room. For example room 12 is entered from the western wall (left). There also a consideration of where in the dungeon the room is, for things like balancing monsters for example - players will have more exp at room 12 than room 3. I don't know how this was adjusted and balanced the first time around, so maybe spiderfighter can give some clues here (I just thought now about that aspect of things).
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 12:19 am
by Ryeath_Greystalk
I don't know how things were balanced the first time through either. I think this one is not quite a linear as the first one started out, so it probably won't be as hard to balance, but what I was doing was leaving a couple alcoves empty that SpiderFighter could place things in later if needed for balancing.
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 1:34 am
by flatline
SpiderFighter wrote:flatline wrote:Sign me up, preferably on the lowest level. Specific room not important.
Lowest level meaning the first level the player is on, or the deepest level in the dungeon?
Deepest levelm please

And I'll want to add a few custom resources too. More on that later.
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 1:49 am
by Diarmuid
flatline wrote:SpiderFighter wrote:flatline wrote:Sign me up, preferably on the lowest level. Specific room not important.
Lowest level meaning the first level the player is on, or the deepest level in the dungeon?
Deepest levelm please

And I'll want to add a few custom resources too. More on that later.
21-24 are the deepest rooms, right before the endgame. Your pick!

Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 2:00 am
by Krazzikk
Well are we going to have one master file we share or something else?
I would like to know asap so I can start working

Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 2:05 am
by Diarmuid
Krazzikk wrote:Well are we going to have one master file we share or something else?
I would like to know asap so I can start working

We'll have one official "master" file that we'll be passing from member to member, but if anyone wants a copy of the dungeon in its current WIP right away so that you can start building your room and then copy it over to the master file when you get it, no problem!
So everyone interested, PM me and I'll send you a link where you can download the current state!
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 2:37 am
by Krazzikk
Ah, ok. And room 12 should be fine

Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 3:28 am
by rLOVEution87
Can I do a room? I'm new here, and I'm only into the editor for two days now, but I made this:
http://grimrock.nexusmods.com/mods/247/ for you to use to qualify me <3
I would prefer one of the earlier rooms but it's all good to me =)
Re: [SIGNUP / DISCUSS] One Room Round Robin 2!
Posted: Tue Mar 26, 2013 3:57 am
by Diarmuid
rLOVEution87 wrote:Can I do a room? I'm new here, and I'm only into the editor for two days now, but I made this:
http://grimrock.nexusmods.com/mods/247/ for you to use to qualify me <3
I would prefer one of the earlier rooms but it's all good to me =)
Woohoo. Welcoming new modders in the community is exactly what this project is for! With you and Krazzikk, we now have only 6 spots left.
As early rooms go, you have the choice between 1 and 11... after that it's 14.