Beta 2.1.10

Talk about anything related to Legend of Grimrock 2 here.
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petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: Beta 2.1.10

Post by petri »

The changes that don't apply to old saves are really minor. But anyway, if you'd like to wait I'm not stopping you :)
Depili
Posts: 74
Joined: Mon Apr 16, 2012 3:47 pm

Re: Beta 2.1.10

Post by Depili »

Diarmuid wrote:
Dr.Disaster wrote:
Diarmuid wrote:As this seems to be a bug reporting thread as well, I invite you to check the thread in the hints section about the ruins of Desarune spider puzzle, if you haven't checked it already:
- you can get stuck if you jump down the pit next to the crystal before opening the door with the lever
- the doors can close/not open under some circumstances, something does not reset at it should in the puzzle script
You are only stuck when you can't solve the puzzle in that room.
It would be interesting how you produce the circumstances to prevent the door from opening once the puzzle is solved. For me it worked out fine with three different parties now, although it takes a few seconds until the door opens.
I don't know how it happens exactly, it's just that a lot of people seem to report buggy behavior.
I came to that spider puzzle by falling down another pit so both doors to the crystal room were closed, after solving the puzzle (and getting the secret on the way also) one of the doors opened just fine.
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