Yes, this is from the mod that this thread is on. I got the mod from Grimrock.nexus and would like to use the stuff the creator used, but this bug is preventing me from doing so. I'm using the mod 'as is' downloaded directly from the website and applied per the instructions left by the creator. The only thing I have here to go on is the comment line above:
-- clone Party for special scripting
I'm not sure what it's for at all, but I hesitate to remove it in case it interferes with the special scripted items in the mod. What I'm looking for is to fix the crashing, and have the script work so the mod is the way the creator intended it.
Here's the entire section:
-- clone Party for special scripting
cloneObject{
name = "party",
baseObject = "party",
onAttack = function (self, weapon)
return DMDungeonInit.whatWeapon(self, weapon)
end,
}