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Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Nov 04, 2012 3:36 pm
by SpiderFighter
Neikun wrote:Funny story how I made the texture that might interest you.
While frustrated with trying to clean the floor textures, I played with alllll the settings. I ended up with a really nice gold brick texture, and like Franks Red Hot Sauce; I put that shit on everything. (It's also on the Gold Skeleton)
I just copied the texture and pasted it over the existing one with the opacity set low enough that the dark lines (details) of the existing texture could still be visible. Then I keep the specularMap and normalMap as the original, and this provides me with a golden statue that retains all it's original shape.
It's a nice effect, much better (in my opinion) than shiny, brand-spanking new ones.
And...Frank's...mmm...need breakfast now. :D

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Nov 04, 2012 3:41 pm
by Neikun
The statue base and the clean statue are made with a brand new texture =D

EDIT: Wall texts are DONE Holy crapapo.
Now to polish the floor texture.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Sun Nov 04, 2012 7:26 pm
by Neikun
Packing up the clean_dungeon wallset now.
RELEASE THE BEAST!
http://grimrock.nexusmods.com/mods/90 :P

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Mon Nov 05, 2012 1:38 am
by Neikun
Diseased Monsters pack is nearly done as well.
*wyvern:
SpoilerShow
Image
Okay it's done now. 16 diseased style creatures.
I'll likely pack it up tomorrow as I am very tired.
In the mean time, I'm gonna do up the temple golden statues.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 12:59 am
by Neikun
Gold Statues are released!
http://grimrock.nexusmods.com/mods/94
Removing their images from the OP now.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 1:28 am
by Neikun
Oh man... How could I have not thought to make the golden slimes sooner?
Just gotta remove all the grout lines from the floor texture for the tarnished version.

Need some feedback here.
Do you prefer more glossy on the right, or less glossy on the left?
Image

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 1:41 am
by SpiderFighter
My first reaction was gloosy, but then I thought..why are you making us choose? They're both great! :D

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 1:43 am
by Neikun
Keep in mind that you're not choosing between textures. Just the level of glossiness.
Actually I've found the middle ground (between glossiness 20 and 1000...glossiness 30 :lol: )
Image

Okie dokes. Enough of that, time to pack up my diseased monster pack. Could take a while. I'm almost positive I was stupid and didn't put the texture files in a folder of their own D:

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 2:22 am
by SpiderFighter
[quote="Neikun"]Keep in mind that you're not choosing between textures. Just the level of glossiness.
Actually I've found the middle ground (between glossiness 20 and 1000...glossiness 30 :lol: )

Actually, I was going to suggest that. Nice call...looks more organic now.

Re: Neikun's Workshop (WIPs by Neikun) Frequent Updates*

Posted: Tue Nov 06, 2012 3:42 am
by Neikun
Everyone who downloaded my Clean dungeon wallset and are planning on uploading to Steam should download the new updated file.
I have reduced the file size by 1/2.
Diseased Monsters released.
http://grimrock.nexusmods.com/mods/96
Removing from OP